Clique no nome do item para ver mais informações
ícone |
Nome |
Descrição / Bônus |
Detalhes |
NPCs |
Blessing of Darkness | Bestows darkness attack attribute while engaged in a physical attack. | |||
Blessing of Earth | Bestows earth attack attribute while engaged in a physical attack. | |||
Blessing of Fire | Bestows fire attack attribute while engaged in a physical attack. | |||
Blessing of Sanctity | Bestows sacred attack attribute while engaged in a physical attack. | |||
Blessing of Water | Bestows water attack attribute while engaged in a physical attack. | |||
Blessing of Wind | Bestows wind attack attribute while engaged in a physical attack. | |||
Blue Primeval Crystal | Increases SP by 50000 when used. Can only be used by characters level 76 or higher. | |||
Blue Soul Crystal | A blue crystal that absorbs souls. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 1 | A blue crystal that absorbs souls, stage 1. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 10 | A blue crystal that absorbs souls, stage 10. Once saturated, it bestows special abilities to a weapon. Each use consumes 26 MP. Once a soul stone reaches this stage, it automatically absorbs souls. Therefore, no targeting is necessary. | |||
Blue Soul Crystal - Stage 11 | A blue crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Blue Soul Crystal - Stage 12 | A blue crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Blue Soul Crystal - Stage 13 | A blue crystal that absorbs souls. Grade 13. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 14 | A blue-colored crystal that absorbs souls, stage 14. Once saturated, it bestows special abilities to a weapon. | |||
Blue Soul Crystal - Stage 2 | A blue crystal that absorbs souls, stage 2. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 3 | A blue crystal that absorbs souls, stage 3. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 4 | A blue crystal that absorbs souls, stage 4. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 5 | A blue crystal that absorbs souls, stage 5. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 6 | A blue crystal that absorbs souls, stage 6. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 7 | A blue crystal that absorbs souls, stage 7. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 8 | A blue crystal that absorbs souls, stage 8. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Blue Soul Crystal - Stage 9 | A blue crystal that absorbs souls, stage 9. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Broken Blue Soul Crystal | A blue-colored crystal that absorbs souls. An internal inbalance between absorbed souls has rendered it useless. | |||
Broken Green Soul Crystal | A green-colored crystal that absorbs souls. An internal inbalance between absorbed souls has rendered it useless. | |||
Broken Red Soul Crystal | A red-colored crystal that absorbs souls. An internal inbalance between absorbed souls has rendered it useless. | |||
Crystal: A-Grade | A crystal of A-Grade. | |||
Crystal: B-Grade | A crystal of B-Grade. | |||
Crystal: C-Grade | A crystal of C-Grade. | |||
Crystal: D-Grade | A crystal of D-Grade. | |||
Crystal: S Grade | A crystal of S Grade. | |||
Cursed Blue Soul Crystal - Stage 14 | A blue crystal that is cursed by the darkness, stage 14. Take this to Legendary Blacksmith Shadai in Hellios to process. | |||
Cursed Green Soul Crystal - Stage 14 | A green crystal that is cursed by the darkness, stage 14. Take this to Legendary Blacksmith Shadai in Hellios to process. | |||
Cursed Red Soul Crystal - Stage 14 | A red crystal that is cursed by the darkness, stage 14. Take this to Legendary Blacksmith Shadai in Hellios to process. | |||
Dark Crystal | Applied to a weapon, it increases the weapon's dark power by %. Applied to a shield, it improves the shield's resistance to divine power by %. It can be applied up to Level 6; beyond that, the crystal's power is lost. | |||
Divine Crystal | Applied to a weapon, it increases the weapon's divine power by %. Applied to a shield, it improves the shield's resistance to dark power by %. It can be applied up to Level 6; beyond that, the crystal's power is lost. | |||
Divine Energy | Applied to a weapon, it increases the weapon's divine power by %. Applied to a shield, it improves the shield's resistance to dark power by %. It can be applied up to Level 12; beyond that, the power is lost. | |||
Divine Jewel | Applied to a weapon, it increases the weapon's divine power by %. Applied to a shield, it improves the shield's resistance to dark power by %. It can be applied up to Level 9; beyond that, the power is lost. | |||
Divine Stone | Applied to a weapon, it increases the weapon's divine power by 5. Applied to a shield, it improves the shield's resistance to dark power by 3. It can be applied up to Level 3; beyond that, the ore's power is lost. | |||
Earth Crystal | Applied to a weapon, it increases the weapon's earth power by %. Applied to a shield, it improves the shield's resistance to wind power by %. It can be applied up to Level 6; beyond that, the crystal's power is lost. | |||
Earth Energy | Applied to a weapon, it increases the weapon's earth power by %. Applied to a shield, it improves the shield's resistance to wind power by %. It can be applied up to Level 12; beyond that, the power is lost. | |||
Earth Jewel | Applied to a weapon, it increases the weapon's earth power by %. Applied to a shield, it improves the shield's resistance to wind power by %. It can be applied up to Level 9; beyond that, the power is lost. | |||
Earth Stone | Applied to a weapon, it increases the weapon's earth power by 5. Applied to a shield, it improves the shield's resistance to wind power by 3. It can be applied up to Level 3; beyond that, the ore's power is lost. | |||
Echo Crystal - 10th Carol | An echo crystal that plays the 10th carol. It disappears after one use. | |||
Echo Crystal - 1st Carol | An echo crystal that plays the 1st carol. It disappears after one use. | |||
Echo Crystal - 2nd Carol | An echo crystal that plays the 2nd carol. It disappears after one use. | |||
Echo Crystal - 3rd Carol | An echo crystal that plays the 3rd carol. It disappears after one use. | |||
Echo Crystal - 4th Carol | An echo crystal that plays the 4th carol. It disappears after one use. | |||
Echo Crystal - 5th Carol | An echo crystal that plays the 5th carol. It disappears after one use. | |||
Echo Crystal - 6th Carol | An echo crystal that plays the 6th carol. It disappears after one use. | |||
Echo Crystal - 7th Carol | An echo crystal that plays the 7th carol. It disappears after one use. | |||
Echo Crystal - 8th Carol | An echo crystal that plays the 8th carol. It disappears after one use. | |||
Echo Crystal - 9th Carol | An echo crystal that plays the 9th carol. It disappears after one use. | |||
Echo Crystal - Forgotten Song | An echo crystal that contains the song of Forgotten Heroes. | |||
Echo Crystal - Theme of Battle | An echo crystal that plays the theme music of a battle. | |||
Echo Crystal - Theme of Birthday | An echo crystal that plays the theme music of birthday. May only be used once. | |||
Echo Crystal - Theme of Celebration | An echo crystal that plays the theme music of a celebration. May only be used once. | |||
Echo Crystal - Theme of Comedy | An echo crystal that plays the theme music of a comedy. May only be used once. | |||
Echo Crystal - Theme of Journey | An echo crystal that plays the theme music of a journey. May only be used once. | |||
Echo Crystal - Theme of Love | An echo crystal that plays the theme music of love. May only be used once. | |||
Echo Crystal - Theme of Solitude | An echo crystal that plays the theme music of solitude. May only be used once. | |||
Echo Crystal - Theme of the Feast | An echo crystal that plays the theme music of a feast. May only be used once. | |||
Echo Crystal - Theme of Victory | An echo crystal that plays the theme music of victory. Will work once and then disappear. | |||
Echo Crystal - Theme of Wedding | An echo crystal that plays the theme music of a wedding. May only be used once. | |||
Echo Crystal - Viva Victory Korea | Echo Crystal that plays the theme music of the World Cup. It disappears after one use. | |||
Echo Crystal of Free Thought | This crystal originally belonged to the Mother of Witches and can be used to help a witch whose mind has been chained recover her memories. | |||
Fire Crystal | Applied to a weapon, it increases the weapon's fire power by %. Applied to a shield, it improves the shield's resistance to water power by %. It can be applied up to Level 6; beyond that, the crystal's power is lost. | |||
Fire Energy | Applied to a weapon, it increases the weapon's fire power by %. Applied to a shield, it improves the shield's resistance to water power by %. It can be applied up to Level 12; beyond that, the power is lost. | |||
Green Primeval Crystal | Increases SP by 100000 when used. Can only be used by characters level 76 or higher. | |||
Green Soul Crystal | A green crystal that absorbs souls. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 1 | A green crystal that absorbs souls, stage 1. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 10 | A green crystal that absorbs souls, stage 10. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Green Soul Crystal - Stage 11 | A green crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Green Soul Crystal - Stage 12 | A green crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Green Soul Crystal - Stage 13 | A green crystal that absorbs souls. Grade 13. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 14 | A green-colored crystal that absorbs souls, stage 14. Once saturated, it bestows special abilities to a weapon. | |||
Green Soul Crystal - Stage 2 | A green crystal that absorbs souls, stage 2. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 3 | A green crystal that absorbs souls, stage 3. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 4 | A green crystal that absorbs souls, stage 4. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 5 | A green crystal that absorbs souls, stage 5. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 6 | A green crystal that absorbs souls, stage 6. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 7 | A green crystal that absorbs souls, stage 7. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 8 | A green crystal that absorbs souls, stage 8. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Green Soul Crystal - Stage 9 | A green crystal that absorbs souls, stage 9. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Primeval Crystal | Increases SP by 200000 when used. Can only be used by characters level 76 or higher. | |||
Red Soul Crystal | A red crystal that absorbs souls. Once saturated it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 1 | A red crystal that absorbs souls, stage 1. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 10 | A red crystal that absorbs souls, stage 10. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Red Soul Crystal - Stage 11 | A red crystal that absorbs souls, stage 11. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Red Soul Crystal - Stage 12 | A red crystal that absorbs souls, stage 12. Once saturated, it bestows special abilities to a weapon. Consumes 26 MP. Once a soul stone reaches this stage, it can absorb souls independently. No targeting is necessary. | |||
Red Soul Crystal - Stage 13 | A red crystal that absorbs souls. Grade 13. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 14 | A red-colored crystal that absorbs souls, stage 14. Once saturated, it bestows special abilities to a weapon. | |||
Red Soul Crystal - Stage 2 | A red crystal that absorbs souls, stage 2. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 3 | A red crystal that absorbs souls, stage 3. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 4 | A red crystal that absorbs souls, stage 4. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 5 | A red crystal that absorbs souls, stage 5. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 6 | A red crystal that absorbs souls, stage 6. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 7 | A red crystal that absorbs souls, stage 7. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 8 | A red crystal that absorbs souls, stage 8. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Red Soul Crystal - Stage 9 | A red crystal that absorbs souls, stage 9. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. | |||
Water Crystal | Applied to a weapon, it increases the weapon's water power by %. Applied to a shield, it improves the shield's resistance to fire power by %. It can be applied up to Level 6; beyond that, the crystal's power is lost. | |||
Water Energy | Applied to a weapon, it increases the weapon's water power by %. Applied to a shield, it improves the shield's resistance to fire power by %. It can be applied up to Level 12; beyond that, the power is lost. | |||
Water Jewel | Applied to a weapon, it increases the weapon's water power by %. Applied to a shield, it improves the shield's resistance to fire power by %. It can be applied up to Level 9; beyond that, the power is lost. | |||
Wind Crystal | Applied to a weapon, it increases the weapon's wind power by %. Applied to a shield, it improves the shield's resistance to earth power by %. It can be applied up to Level 6; beyond that, the crystal's power is lost. | |||
Wind Energy | Applied to a weapon, it increases the weapon's wind power by %. Applied to a shield, it improves the shield's resistance to earth power by %. It can be applied up to Level 12; beyond that, the power is lost. | |||
Wind Jewel | Applied to a weapon, it increases the weapon's wind power by %. Applied to a shield, it improves the shield's resistance to earth power by %. It can be applied up to Level 9; beyond that, the power is lost. | |||
Wind Stone | Applied to a weapon, it increases the weapon's wind power by 5. Applied to a shield, it improves the shield's resistance to earth power by 3. It can be applied up to Level 3; beyond that, the ore's power is lost. |
Clique no nome do item para ver mais informações
ícone |
Nome |
Descrição / Bônus |
Detalhes |
NPCs |
High-Grade Life Stone: level 46 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. | |||
High-Grade Life Stone: level 49 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. | |||
High-Grade Life Stone: level 52 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | |||
High-Grade Life Stone: level 55 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. | |||
High-Grade Life Stone: level 58 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. | |||
High-Grade Life Stone: level 61 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. | |||
High-Grade Life Stone: level 64 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. | |||
High-Grade Life Stone: level 67 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | |||
High-Grade Life Stone: level 70 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | |||
High-Grade Life Stone: level 76 | A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. | |||
High-Grade Life Stone: level 80 | A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. | |||
Life Stone: level 46 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. | |||
Life Stone: level 49 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. | |||
Life Stone: level 52 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | |||
Life Stone: level 55 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. | |||
Life Stone: level 58 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. | |||
Life Stone: level 61 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. | |||
Life Stone: level 64 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. | |||
Life Stone: level 67 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | |||
Life Stone: level 70 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | |||
Life Stone: level 76 | An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. | |||
Life Stone: level 80 | An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. | |||
Mid-Grade Life Stone: level 46 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. | |||
Mid-Grade Life Stone: level 49 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. | |||
Mid-Grade Life Stone: level 52 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | |||
Mid-Grade Life Stone: level 55 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. | |||
Mid-Grade Life Stone: level 58 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. | |||
Mid-Grade Life Stone: level 61 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. | |||
Mid-Grade Life Stone: level 64 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. | |||
Mid-Grade Life Stone: level 67 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | |||
Mid-Grade Life Stone: level 70 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | |||
Mid-Grade Life Stone: level 76 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. | |||
Mid-Grade Life Stone: level 80 | A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. | |||
Top-Grade Life Stone: level 46 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. | |||
Top-Grade Life Stone: level 49 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. | |||
Top-Grade Life Stone: level 52 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. | |||
Top-Grade Life Stone: level 55 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. | |||
Top-Grade Life Stone: level 58 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. | |||
Top-Grade Life Stone: level 61 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. | |||
Top-Grade Life Stone: level 64 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. | |||
Top-Grade Life Stone: level 67 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. | |||
Top-Grade Life Stone: level 70 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. | |||
Top-Grade Life Stone: level 76 | The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. | |||
Top-Grade Life Stone: level 80 | This is the highest-grade mineral available, having been petrified by a creature's physical or magical force. May be used as an ingredient in weapon augmentation by characters higher than level 80. |
Lineage, Lineage 2 - Chaotic Throne são produtos de propriedade de NC Soft Company.
A Logomarca do produto Lineage 2 é de autoria e direitos de NC Soft Company.
O site LineageBrasil tem como função, divulgar conteúdos relacionados ao software interativo Lineage 2 ao público brasileiro.
Desenvolvido a mais de uma década por Vitor Heinzen